![]() ![]() ![]() ![]() "sf" stands for "super-flat" - an approach where field paths are completely flattened,Ĭom. -> com_pkg_Class_func.To far more ambitious projects such as GMLive. To netcode tools (at this time, in most projects) Over time the compiler was expanded to support a large quantity of Haxe and GML specific features,Īnd is widely used in my other works - from my Lines of netcode in plain GML, but lack of compile-time checks would cost you some sanity. To write complex code for GameMaker games - for example, you could write thousands of (utilising classes, interfaces, or many other features of the programming language)Īnd have it compiled to equivalent GML code.įrom the start of it's development in 2015, the primary goal of the compiler was to make it feasible That is, you can write high-level code in Haxe Compiler module that lets you write code for GameMaker projects in Haxe. ![]()
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